REMINDER: F-ZERO’S SOUNDTRACK IS AWESOME

F-Zero isn’t only one of the best launch titles ever, (it debuted along with the SNES in both Japan and America in 1990 and 1991 respectively) it also has one of the best soundtracks ever heard in a racing game. These days Koji Kondo is pushed forward as Nintendo’s signature music composer, but Nintendo has a history of employing lots of other really talented musicians and composers.

There isn’t much information floating around regarding where Yumiko Kanki (who also worked on the soundtrack for the unreleased Starfox 2) and Naoto Ishida are or what kinds of projects they’re working on these days, but they’ve no-doubt made their mark on the industry. 

BloodDragon Inspired by 80’s sci-fi action flicks and saturday morning carttoons Farcry 3: Blood Dragon certainly looks the part, but does it sound the part as well? Most definitely.

In this clip we hear Rex Powercolt (played Michael Beihn of Terminator/Aliens fame) deliver a classic G.I. JOE style PSA about drug abuse: “Winners don’t use drugs.” Reminds me of the government anti-drug logo that used to pop up on old arcade cabinets like Street Fighter and Turtles in Time.

You’re right Rex. Winners don’t use drugs. Winners play Blood Dragon.

  
I Finished The Legend of Zelda for the first time ever around 2AM this morning.

I Finished The Legend of Zelda for the first time ever around 2AM this morning.

Yoshi Time.

Yoshi Time.

HOTLINE LUIGI

HOTLINE LUIGI

GUNMAN CLIVE REVIEW: MEGAMAN GOES WEST

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Mayor Johnson’s daughter has been kidnapped and the only fast hand in town with the chops to save her is Gunman Clive. Right from the start it’s clear that a substantial portion of Gunman Clive’s appeal is in rekindling the flames of nostalgia, looking to old classics for inspiration.

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BIOSHOCK INFINITE’S PERCUSSIVE COMBAT THEMES

Bioshock Infinite has been getting a lot of attention for its anachronous rendition of popular tunes, but the game’s original soundtrack, composed by Garry Schyman, is equally worthy of your ear.

Infinite predictably retains the dissonant squealing strings of its predecessor, one of dozens of thematic audiovisual carryovers, yet is made distinct by its heavy emphasis on percussion. As a result, combat scenarios feel quite a bit more intense than in the original. 

IKACHAN REVIEW: UNDER THE SEA IN 3D

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While originally developing the well known, often ported, Cave Story, Daisuke Amaya (also known as “Pixel”) took a break to develop Ikachan, a cutesy micro-game about being a squid. The titular cephalopod  wakes up in an underwater cave filled with delicious fish and other denizens in need of help.

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I just played The Last of Us. NBD.